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dieu
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PostSubject: Economics   Economics EmptyWed Jan 07 2009, 17:45

Hi^^

Lets talk about ingame economics.How u think it will be?

Me?
Dont know^^ But i think it will be like ecsro where a W.Elixir costs like 900k..

Cumps
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PostSubject: Re: Economics   Economics EmptyWed Jan 07 2009, 17:55

I think the game economy will be
based on the price of silk itens so so
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PostSubject: Re: Economics   Economics EmptyWed Jan 07 2009, 19:13

googlebot wrote:
I think the game economy will be
based on the price of silk itens so so
What's that supposed to mean? You can't sell item mall items nor trade them, unless they let us do that.
I'd prefer they do not though.
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PostSubject: Re: Economics   Economics EmptyThu Jan 08 2009, 22:56

i prefer they would let u trade silk items so u can atleast make some gold off buying silk.
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z3r0sn3akr
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PostSubject: Re: Economics   Economics EmptyThu Jan 08 2009, 23:20

ecsro weap elixirs cost so much because of that free gold site.

esro will probably have the economy of early (c. 2 years ago) iSRO, which is much better than iSRO's current economic state.

i liked it when a SOS16 bow was just 3 mil Razz

plus since esro will have good bot banning umm system (?) there wont be a huge influx f ingame gold. well not in the first few months anyway.
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PostSubject: Re: Economics   Economics EmptyThu Jan 08 2009, 23:28

Heh that would be great Smile
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Moon69
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PostSubject: Re: Economics   Economics EmptyFri Jan 09 2009, 04:28

z3r0sn3akr wrote:
ecsro weap elixirs cost so much because of that free gold site.

esro will probably have the economy of early (c. 2 years ago) iSRO, which is much better than iSRO's current economic state.

i liked it when a SOS16 bow was just 3 mil Razz

plus since esro will have good bot banning umm system (?) there wont be a huge influx f ingame gold. well not in the first few months anyway.

I remember when on Babel sos lvl 16 cost 550k Smile
There was cap 60 lvl.
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PostSubject: Re: Economics   Economics EmptyFri Jan 09 2009, 07:14

I think Elixir weapon will be cost 500-700k:)


@Up
Moon69 ladnie to tak krasc avatary?;< S0nkowi musiales zajebac?
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Joe1995
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PostSubject: Re: Economics   Economics EmptyFri Jan 09 2009, 07:47

Peoble selling wep elixirs to 300-400 K in server Pluto..
(iSro)
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immortaleeb
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PostSubject: Re: Economics   Economics EmptyFri Jan 09 2009, 09:41

Hehe if you're worried about high prices I think that shouldn't be much of a problem for the gms to "edit" that...

e.g.: a) gm notices a weap elixers are sold for 900k minimum -> the gm just buys all the weap elixers (he got infinite money anyway Razz) -> gm now sells the elixers for 500k each and keeps doing this untill the prices are around 500k each

b) Or the gm just sends a global announcement saying everyone who sells an elixer for more then 500k will be banned Razz

Conlusion: Well I think we'll make sure that stuff won't be too cheap or too expensive Wink
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PostSubject: Re: Economics   Economics EmptyFri Jan 09 2009, 10:52

immortaleeb wrote:


b) Or the gm just sends a global announcement saying everyone who sells an elixer for more then 500k will be banned Razz

Conlusion: Well I think we'll make sure that stuff won't be too cheap or too expensive Wink

WHAT? Shocked

lol!

u cant do that.. economy made by itselft.. even if ppl sell elixirs for a high price there will be anothers that will sell for less so there will be a balanced.. there is an article on internet about it, something like how works the prices on sites like ebay, craiglist, etc and how the ppl finish with a standard prices, high price and lower price; is decision of the buyer what price take it.. i readed all that article and compared what they said about with isro economy and is kinda the same.
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PostSubject: Re: Economics   Economics EmptyFri Jan 09 2009, 13:34

immortaleeb wrote:
Hehe if you're worried about high prices I think that shouldn't be much of a problem for the gms to "edit" that...

e.g.: a) gm notices a weap elixers are sold for 900k minimum -> the gm just buys all the weap elixers (he got infinite money anyway Razz) -> gm now sells the elixers for 500k each and keeps doing this untill the prices are around 500k each
The problem with that is that some people will get seriously many weapon elixirs for cheap money and is able to set the price higher when there are less weapon elixirs out on the market for sale. (I take it that you weren't serious with" b)")

But it's good if there could be a GM that sell elixirs, very limited stock ofcourse.
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PostSubject: Re: Economics   Economics EmptyFri Jan 09 2009, 19:00

Im pretty sure he can do that lol... and I like his thinking keeping the economy in check is the only chance we have agesnt the FALLOUT OF MANKIND..... wait never mind... lol.
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PostSubject: Re: Economics   Economics EmptyFri Jan 09 2009, 19:10

guys i think the economics will be made after we will see the drop rate in game!!!!!!! how much gold drop from a mob not from what you guys see on the informations server
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PostSubject: Re: Economics   Economics EmptySat Jan 10 2009, 15:42

u can't really compare mmo economies to real life. u can't gold farm in real life, nor can u 'buy' real life money from companies Razz
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PostSubject: Re: Economics   Economics EmptySat Jan 10 2009, 16:13

Joe1995 wrote:
Peoble selling wep elixirs to 300-400 K in server Pluto..
(iSro)

Yeah, I remember, a long time ago when it was 70 cap, the wep elixirs in Tibet were 120-150k each.
Prices go up, if cap increases, the prices of elixirs go up, and the prices of d9 items go down, while the d10 items are REALLY expensive.
Untill like 1 month when everyone has a lot of d10 items.
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PostSubject: Re: Economics   Economics EmptySun Jan 11 2009, 23:55

there shouldnt be any economy Very Happy who will need elixir for 900k they will buy it..who want to sell elixir for 200k they will sell it..where is the problem? gold drop big=prices big..
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PostSubject: Re: Economics   Economics EmptyMon Jan 12 2009, 03:30

ppl will sell elixirs and stuff for prices that they want.
there isnt point to any of this cuz ppl wont sell things for a price that everyone sell them.

theyll sell it for a price that they think its worth

Twisted Evil
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PostSubject: Re: Economics   Economics EmptyTue Jan 13 2009, 18:54

lol yeah yeah i think that the elixirs and other things will be expensive at first since alot of people want money..but as the weeks go by it will get cheaper soo yeah we will need to hang in there for a couple of weeks.
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PostSubject: Re: Economics   Economics EmptyMon Jan 19 2009, 08:34

ya gotta figure this is a private server so there would be gold sites in this server unless they let them so elixers and stuff like that will be back down to what they were like 100k to 150k same for all the sos, sosun, som i member when u could get a sosun for 1.5m lvl 16 that was like 5yrs ago lol
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PostSubject: Re: Economics   Economics EmptyMon Jan 19 2009, 08:38

lol yeahh Smile i remember those days but not 5 years ago. Smile 4 years ago heh...
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PostSubject: Re: Economics   Economics EmptyMon Jan 19 2009, 08:53

immortaleeb, I am sorry to tell you but your both a) & b) vars. are totally wrong. I mean, dude, that's the economy, a GM should stand-up for customers but the economy? Just taking care of not being inflated (by users having bot programs, etc) but not affecting the economy in this way. You should be free to sell something for how much you want. E.G. Seal of Sun Lv. 64 Spear +5; let's assume I want to sell this for 100.000.000, the market price being 70-80.000.000 gold per such piece; now, let's assume that I spent for e.g. 25.000.000 for stones, tabs, elements and some Silk to make it +5 and plus the blues on it...you CANNOT force me selling that under 100Mil and if you intend to do that, by any meanings in the future, you should know by now you guys are willing to lose many players.

We want to play being free, forgetting about JOYMAX WAYS to only make cash & many will pay. We need to play having customer support, theft protection, data protection (backups and everything, in case of hardware failure for e.g.), in-game smooth experience (events, jokes, etc) but NOT the HIGHER POWER (GM'S/ADMINS, etc) intervining in the game, the way you said.

Re-think some of your thoughts.
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PostSubject: Re: Economics   Economics EmptyMon Jan 19 2009, 10:17

I hope that there will be a very bad economy...with the prices going up and down all the time.

The harder the better. This way you will need to be very carefull what u invest ure money on!

Just like a broker. Razz
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PostSubject: Re: Economics   Economics EmptyMon Jan 19 2009, 10:55

I think where the gold per kill is increased then the items price in selling will increase as you make more money just by picking up the gold i dont think you would want your items to sell for 300k or so when you can make 300k in like 5-10mins or so.
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PostSubject: Re: Economics   Economics EmptyMon Jan 19 2009, 13:45

Iunno... if weapon elixir costs 900k to purchase in ECSRO
than it means u can sell it for same prize to other players.

But we'll see i bet it will go higher and sometimes lower
after all its just the beginning of ESRO ;D
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