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 Event Invision

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PostSubject: Event Invision   Event Invision EmptySat Feb 28 2009, 12:53

i saw it on flyff i think is should be very cool sthat a lot of monsters come to the city lats say jangan and constinople monsters lvl 1-15 and samarkand and dw 15-30 and hoten 40-90 or just summon uniqe i saw it in flyff and is very cool and fun you shuld try it and you will see people will like it^^

think about it! Smile
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PostSubject: Re: Event Invision   Event Invision EmptySat Feb 28 2009, 13:02

What about massive lags ?
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PostSubject: Re: Event Invision   Event Invision EmptySat Feb 28 2009, 13:25

It's a great idea, but instead of town, where stallers, lower lvl and idle people will get killed, perhaps make it in a tomb or near an entrance... or maybe even behind the city walls (actually traders might not approve seeing a horde of hellspawn minions crowding city entrance)
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PostSubject: Re: Event Invision   Event Invision EmptySat Feb 28 2009, 13:27

>.> Don't make me LOL <.<
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PostSubject: Re: Event Invision   Event Invision EmptySat Feb 28 2009, 18:51

Thats why we have pandora box.


Invasion is not a good idea, I played PW and there was an invasion of mobs and it is very laggy.
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PostSubject: Re: Event Invision   Event Invision EmptySat Feb 28 2009, 22:31

is can work if the spawn be not in one place for exmple not all the monsters be in the stable shop they will be speerd on al the city of jangan this mybe down the lags
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PostSubject: Re: Event Invision   Event Invision EmptySat Feb 28 2009, 22:38

Omg! I played ecsro [my pc isnt one of the best] When i play on isro i have a litle bit of lag and when i play ecsro no lag but one day i went to that event to see what happened and damn what did i see ? My pc ran on screen shots it was as laggy as hell :O
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PostSubject: Re: Event Invision   Event Invision EmptySun Mar 01 2009, 08:45

bboytomer wrote:
is can work if the spawn be not in one place for exmple not all the monsters be in the stable shop they will be speerd on al the city of jangan this mybe down the lags

Why would you want mobs to be in town?
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PostSubject: Re: Event Invision   Event Invision EmptySun Mar 01 2009, 10:08

Ehh bad idea, everybody afk in town would die and it would lag like hell.
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PostSubject: Re: Event Invision   Event Invision EmptySun Mar 01 2009, 10:36

i think they cant because town is safe zone so anybody cant kill the uniques
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PostSubject: Re: Event Invision   Event Invision EmptySun Mar 15 2009, 02:16

yes its perfect idea and add all of those ideas from other games,but then call this private server not eSRO...Then call it All in One
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PostSubject: Re: Event Invision   Event Invision EmptySun Mar 15 2009, 07:13

Nah it will be too lagggggy i dont like it
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PostSubject: Re: Event Invision   Event Invision EmptySat Mar 21 2009, 00:55

I think its notz such bad idea, i kinda like it.
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PostSubject: Re: Event Invision   Event Invision EmptySat Mar 21 2009, 01:38

is will be cool guys look i show you exmple in flyff game and you see is cool idea
https://www.youtube.com/watch?v=9eDXsCVtXRM
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PostSubject: Re: Event Invision   Event Invision EmptyMon Mar 23 2009, 07:25

its a cool idea i just dont think its possible, the lag would be crazy lol. i think they should just implement pandora's boxes and monster scrolls
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PostSubject: Re: Event Invision   Event Invision EmptyTue Mar 24 2009, 12:14

that will make huge lags and it wont do something helpfull and it is called raid
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PostSubject: Re: Event Invision   Event Invision EmptyMon Apr 20 2009, 14:48

lol this is stupid...afk will die...if there 90 mob vs 50 lv actice player ... ? and u should know that mobs disapiared in savety zone
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PostSubject: Re: Event Invision   Event Invision EmptyMon Apr 20 2009, 18:33

its not a bad idea lag aside, there could be a warning or something and stuff for stallers to get out of there and for does players that are idle well y are they idle they should be playing
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PostSubject: Re: Event Invision   Event Invision EmptyTue Apr 21 2009, 10:46

There are some problems with your idea:

* Cities are made to be a safezone.
* If people die from the monsters and respawn in the same town they are basically stuck.
* It will cause massive lags.



However I think that your idea was good, but I think that ESRO should stick with "Monster Scrolls" or "Pandora Boxes".
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PostSubject: Re: Event Invision   Event Invision EmptyThu Apr 23 2009, 09:56

about that idea not actually good like chin say in town massive lag maybe outsiders...

and i want ask about the requirement that the PC can run the game good ... and thanks Very Happy
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PostSubject: Re: Event Invision   Event Invision EmptySat Apr 25 2009, 13:20

Hmm so what about doing it in... "Cities" like bandit's stronghold/ Ch'in-s Tomb? It would be nice place for h-lvls to have some fun.
And there should be warning 10 mins before invasion to let change spot pps hunting here and make ready high lvls.

Invision should look so IMO

Phase I :
Spawn of General Mobs + Champions (5 minutes)

Phase II :
Spawn of Giants, Elites (15 minutes)

Phase III :
Spawn of Giants, Elites, Titans and unique (30 minutes)

It takes ~60 mins.

It should be repeatable auto-event (It starts every 8 hours)
But what about reward? Any Ideas guys?
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